The Marauder was removed from Starbow in a March 2014 patch.
Attributes: Biological, Medium
Build time: 30 s
Movement speed: 2.07
Weapon: Punisher Grenades
- Damage: 14 (Explosive damage)
- +2 damage per weapon upgrade
- Attack speed: 1.6
- Range: 4
- Attacks: Ground
- Duration: 15 s
- Injects the unit with powerful stimulants that greatly increases attack and movement speeds for a few seconds. Injures the unit for 20 of the unit's life.
- Cost: 100/100 Research time: 124 s
- Researched from Barracks Tech Lab
- Enables Marines, Marauders, Medics and Firebats to use the Stimpack ability.
- Requires Factory
- Cost: 100/100 Research time: 88 s
- Reserached from Barracks Tech Lab
- Increases the attack range of Marines by 1 and the attack range of Marauders by 2.
Uses and countersEdit