Zerg Zergling

Description Edit

The Zergling is a basic melee unit. Zerglings have low health but very high damage output for their cost. They start with a good speed, slightly faster than workers and can be made even faster by evolving Metabolic Boost. With this upgrade they become one of the fastest units in the game, outrun only by speed-upgraded Vultures, making them able to pick fights and very good for counterattacks. Single burrowed Zerglings are frequently used to delay expansions or for spotting, since they are so cheap. Their attack speed can be increased with Adrenal Glands in the later stages of the game. Zerglings with the Adrenal Glands upgrade, usually called cracklings, are very good at sniping undefended buildings and become especially dangerous with Dark Swarm support.

Unit Information Edit

Type: Light - Biological
Cost: Minerals 50 Gas 0 Control 1 (for two Zerglings)
Build time: 23 seconds
Life: 35
Armor: 0
Movement Speed: 3.13 (Can be upgraded to 4.7 by researching Metabolic Boost, 1.75 while burrowed; burrowed movement requires Tunneling Claws)
Sight Range: 5 (4 when burrowed )
Built from: Larva (two Zerglings per egg)
Requires: Spawning Pool

Weapon: Claws
  • Damage: 5
  • +1 damage each weapon upgrade
  • Attack speed: 0.47 (Can be upgraded to 0.35 by researching Adrenal Glands)
  • Range: Melee
  • Attacks: Ground

Abilities Edit


Burrow allows a unit to take cover underground, rendering it unable to attack. A burrowed unit is invisible unless revealed by detectors or effects.

Researched from Hatchery, Lair or Hive.

Upgrades Edit

Metabolic Boost
Zergling - Metabolic Boost
Cost: Minerals 100 Gas 100
Evolution Time: 83 seconds

Increases the movement speed of Zerglings by 50%.

Researched from Spawning Pool.
Adrenal Glands
Zergling - Adrenal Glands
Cost: Minerals 200 Gas 200
Evolution Time: 83 seconds

Increases the attack speed of Zerglings by 33%.

Researched from Spawning Pool.Requires Hive.
Tunneling Claws
Tunneling Claws
Cost: Minerals 50 Gas 50
Evolution Time: 30 seconds

Allows Drones, Swarm Queens, Zerglings, Hydralisks, Eruptors, Defilers, and Ultraliks to move slowly and regenerate life faster while burrowed. Burrowed units move faster under creep.

Researched from Hatchery, Lair or Hive.Requires Burrow.

Related Links Edit

Units and Buildings
Protoss Overview
Units Probe · Zealot · Dragoon · High Templar · Dark Templar · Archon · Dark Archon · Observer · Warp Prism · Reaver · Corsair · Scout · Sentinel · Arbiter · Carrier
Buildings Nexus · Assimilator · Pylon · Gateway (Warp Gate) · Cybernetics Core · Forge · Photon Cannon · Twilight Council · Templar Archives · Robotics Facility · Robotics Bay · Observatory · Stargate · Fleet Beacon · Arbiter Tribunal
Terran Overview
Units SCV · Marine · Medic · Firebat · Enforcer · Ghost · Vulture (Spider Mine) · Siege Tank · Goliath · Dropship · Wraith · Viking · Science Vessel · Battlecruiser
Buildings Command Center (Orbital Command · Planetary Fortress) · Refinery · Supply Depot · Barracks · Engineering Bay · Bunker · Missile Turret · Covert Ops · Academy · Factory · Armory · Starport · Fusion Core · Tech Lab
Zerg Overview
Units Drone · Overlord · Swarm Queen · Zergling · Hydralisk (Lurker) · Mutalisk (Guardian · Devourer) · Scourge · Eruptor · Viper · Ultralisk · Defiler
Buildings Hatchery (Lair · Hive) · Extractor · Spawning Pool · Evolution Chamber · Hydralisk Den · Spine Crawler · Spore Crawler · Spire (Greater Spire) · Viper Nest · Ultralisk Cavern · Defiler Mound · Greater Nydus Network